Osimi Pro League (OPL) - Shooter Tournament

Introduction

Tournaments are hosted by the official Osimi City team or third parties.

The OPL (Osimi Pro League) tournament is owned by OSIMI CITY Pte. Ltd. and organizes exclusive events for shooters. The OPL is the competitive third person shooter esport tournament!

Players can participate in teams and join a third person shooter 3v3 match.

Regulations

The players make teams of 3. Teams participate in matches of 3v3. The league starts with qualifiers. Those who qualify for the finals are put into two groups of 6. The top two of those advance. The first-place member of each group advances directly to the semifinals; the second and third-place members go to the quarterfinals.

The Prize

Osimi Pro League has a sizeable prize pool of OSI tokens, which can be valued in the millions of dollars. In addition to OSI tokens, racers will also receive exclusive and extremely rare NFTs. Tournament participants will receive special NFTs just for attending the event.

The Future of Esports

At the heart of the esports industry is a massive and diverse collection of esports tournaments. These tournaments are the apex of the esports market, serving as the foundation for professional gaming and esports betting. Not long ago, esports tournaments were small, locally hosted events. Today, however, a single tournament can be worth millions of dollars!

For the past ten years, esports has grown wildly popular and profitable. There are more tournaments now than ever before, covering a vast assortment of titles from Rocket League to CSGO, from Call of Duty to League of Legends. There are several advantages of the esports movement in comparison with the traditional sports industry that make it constantly disruptive and developing vertically. For instance, esports, as an industry, is inherently decentralized, meaning there isn’t one overarching, governing body that makes the rules.

Secondly, the esports industry is incredibly accessible, being as it is a digital landscape. In theory, any gamer can get started on the path to esports excitement with nothing more than the ability to play video games. These days, multi-million dollar tournaments are played online from anywhere around the world! It was this aspect that empowered esports to grow exponentially throughout the COVID-19 pandemic. As more gamers were in government mandated lockdowns at home, esports experienced massive growth.

How exactly did esport events become full-fledged, multi-million-dollar tournaments? It’s a question of time and technological advancements. At its core, the concept of an esports tournament has been in existence for decades even if it was once a ridiculed concept that carried with it considerable stigma. As gaming technology has advanced and becomes more widely adopted, more and more gamers are trying to develop new ways to constantly improve and ultimately earn money from playing games.

As we move into 2022, we’ll see another historic year in esports history, highlighted by massive tournaments for the newest titles in blockchain games. What follows is future esports events coming in 2022 for NFT and blockchain games.

Esport Tournaments Financial Ecosystem

Earning Money with Esport Tournaments:

  1. Sponsorships

  2. Media Rights

  3. Ticket Sales Partnerships; Clientele

  4. Advertisement

  5. Merchandise

  6. Vendor Sales

  7. Trademark Royalties

Most projections put the esports ecosystem on track to surpass US $1 billion in revenue for the first time this year. Revenue is expected to grow from here. Newzoo projects revenue to hit US $1.8 billion by 2022. Money flows to esports through media rights, live event ticket sales, merchandise sales, and in-game purchases. Most of the revenue (69%) will come from sponsorships and advertising, according to Newzoo (Statista).

That growing revenue stream comes from around the world:

  • Asia-Pacific (APAC), North America, and Europe are the top three esports markets, respectively, in terms of audience and revenue. APAC will account for over half (57%) of global esports viewership in 2019, up from 51% in 2017 (Newzoo). Meanwhile, North America is set to hit US $300 million in esports revenue this year, while Europe is expected to reach US $138 million (PwC).

  • The remainder of global accounts account for only around 15% of total esports revenue, and only through viewership. One of the fastest rising regions is South America, which is expected to hit US $18 million in esports revenue in 2019, before skyrocketing to US $42 million by 2023, (PwC).

  • The future of the esports industry will likely be powered by mobile devices, which will further reduce barriers for entry and allow even more gamers and fans to pour in. The mobile gaming segment is set to make up 45% of the total global games market this year. Popularity is already spilling over into some competitive spaces, as China already has a thriving mobile esports scene.

Osimi Championship Series (OCS) and Osimi Pro league (OPL)

The Osimi Championship Series is coming soon! This will be followed by the Osimi Pro League. Special events will continue to be announced going forward. In the future, Osimi City will cultivate more partnerships programs with esports organizers.

The OCS & OPL host tournaments and ladders for racing and shooting game mode of Osimi City. The OCS is the first cup on the league ladder and is open to everyone for racing games and the OPL is for the shooting games. Competitive players can enter the world of blockchain esports. Here, new talent can be found and drafted.

The OCS and OPL are owned by OSIMI CITY Pte. Ltd. Each league has its own rules and regulations.

The prize pool for these tournaments is in the millions of dollars, and players can participate in both tournaments. With OCS, players will compete as individuals. With OPL, players will compete on teams.

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